• Unit 10: Design Modification and Quality Control

    There are different principles necessary to practice software engineering. In this unit, you will use these principles and main software engineering concepts to practice professional issues that a software engineer might face. This includes identifying input and output and main stakeholders, developing a timeline with checkpoints for delivery of key deliverables, creating the main UML diagrams, and using different testing strategies and system quality evaluation methods.

    Completing this unit should take you approximately 5 hours.

    • 10.1: Preparation and Case Studies

    • 10.2: Capstone Activity