Unit 6: Designing Mobile User Interfaces
Since mobile devices have screen size and memory limitations, one must really think carefully before designing a user interface. In this unit, we will discuss usability, learning how to ascertain what the user needs through task and contextual analysis. We will then apply this information as we discuss various approaches to building good user interfaces. The unit will also cover rapid prototyping and testing and will explain how all of the traditional UI design principles apply to mobile application development as well. Finally, we will look at the different types of user interfaces for mobile devices.
Completing this unit should take you approximately 13 hours.
6.1: Definition of Usability
6.2: Task Analysis and Contextual Inquiry
6.3: Development Cycle
6.3.1: Rapid Prototyping
6.4: Mobile User Interface Types
6.4.1: Interactive Voice Response (IVR)
6.4.3: Native Applications
6.5: Mobile Application Development Design Considerations