Link State Routing

Read this section on link state routing and its advantages and disadvantages. How does link state routing handle link and routing failures?

Link state routing is the second family of routing protocols. While distance vector routers use a distributed algorithm to compute their routing tables, link-state routers exchange messages to allow each router to learn the entire network topology. Based on this learned topology, each router is then able to compute its routing table by using a shortest path computation [Dijkstra1959].

For link-state routing, a network is modeled as a directed weighted graph. Each router is a node, and the links between routers are the edges in the graph. A positive weight is associated to each directed edge and routers use the shortest path to reach each destination. In practice, different types of weight can be associated to each directed edge:

  • unit weight. If all links have a unit weight, shortest path routing prefers the paths with the least number of intermediate routers.
  • weight proportional to the propagation delay on the link. If all link weights are configured this way, shortest path routing uses the paths with the smallest propagation delay.
  •  weight = \frac{C}{bandwidth} where C is a constant larger than the highest link bandwidth in the network. If all link weights are configured this way, shortest path routing prefers higher bandwidth paths over lower bandwidth paths

Usually, the same weight is associated to the two directed edges that correspond to a physical link (i.e. R1 → R2 and R2 → R1). However, nothing in the link state protocols requires this. For example, if the weight is set in function of the link bandwidth, then an asymmetric ADSL link could have a different weight for the upstream and downstream directions. Other variants are possible. Some networks use optimization algorithms to find the best set of weights to minimize congestion inside the network for a given traffic demand [FRT2002].

When a link-state router boots, it first needs to discover to which routers it is directly connected. For this, each router sends a HELLO message every N seconds on all of its interfaces. This message contains the router’s address. Each router has a unique address. As its neighboring routers also send HELLO messages, the router automatically discovers to which neighbors it is connected. These HELLO messages are only sent to neighbors who are directly connected to a router, and a router never forwards the HELLO messages that they receive. HELLO messages are also used to detect link and router failures. A link is considered to have failed if no HELLO message has been received from the neighboring router for a period of k × N seconds.

Figure 5.13: The exchange of HELLO messages

Once a router has discovered its neighbors, it must reliably distribute its local links to all routers in the network to allow them to compute their local view of the network topology. For this, each router builds a link-state packet (LSP) containing the following information:

  • LSP.Router: identification (address) of the sender of the LSP
  • LSP.age: age or remaining lifetime of the LSP
  • LSP.seq: sequence number of the LSP
  • LSP.Links[]: links advertised in the LSP. Each directed link is represented with the following information: - LSP.Links[i].Id: identification of the neighbor - LSP.Links[i].cost: cost of the link

These LSPs must be reliably distributed inside the network without using the router’s routing table since these tables can only be computed once the LSPs have been received. The Flooding algorithm is used to efficiently distribute the LSPs of all routers. Each router that implements flooding maintains a link state database (LSDB) containing the most recent LSP sent by each router. When a router receives an LSP, it first verifies whether this LSP is already stored inside its LSDB. If so, the router has already distributed the LSP earlier and it does not need to forward it. Otherwise, the router forwards the LSP on all links except the link over which the LSP was received. Reliable flooding can be implemented by using the following pseudo-code.

# links is the set of all links on the router
# Router R’s LSP arrival on link l
if newer(LSP, LSDB(LSP.Router)):
LSDB.add(LSP)
for i in links:
if i!=l:
send(LSP,i)
else:
# LSP has already been flooded

In this pseudo-code, LSDB(r) returns the most recent LSP originating from router r that is stored in the LSDB. newer(lsp1,lsp2) returns true if lsp1 is more recent than lsp2. See the note below for a discussion on how newer can be implemented.

Note: Which is the most recent LSP?

A router that implements flooding must be able to detect whether a received LSP is newer than the stored LSP. This requires a comparison between the sequence number of the received LSP and the sequence number of the LSP stored in the link state database. The ARPANET routing protocol [MRR1979] used a 6 bits sequence number and implemented the comparison as follows RFC 789

def newer( lsp1, lsp2 ):
return ( ( ( lsp1.seq > lsp2.seq) and ( (lsp1.seq-lsp2.seq)<=32) ) or
( ( lsp1.seq < lsp2.seq) and ( (lsp2.seq-lsp1.seq)> 32) ) )

This comparison takes into account the modulo 26 arithmetic used to increment the sequence numbers. Intuitively, the comparison divides the circle of all sequence numbers into two halves. Usually, the sequence number of the received LSP is equal to the sequence number of the stored LSP incremented by one, but sometimes the sequence numbers of two successive LSPs may differ, e.g. if one router has been disconnected from the network for some time. The comparison above worked well until October 27, 1980. On this day, the ARPANET crashed completely. The crash was complex and involved several routers. At one point, LSP 40 and LSP 44 from one of the routers were stored in the LSDB of some routers in the ARPANET. As LSP 44 was the newest, it should have been replaced by LSP 40 on all routers. Unfortunately, one of the ARPANET routers suffered from a memory problem, and sequence number 40 (101000 in binary) was replaced by 8 (001000 in binary) in the buggy router and flooded. Three LSPs were present in the network and 44 was newer than 40 which is newer than 8, but unfortunately, 8 was considered to be newer than 44... All routers started to exchange these three link state packets forever and the only solution to recover from this problem was to shut down the entire network RFC 789.

Current link state routing protocols usually use 32 bits sequence numbers and include a special mechanism in the unlikely case that a sequence number reaches the maximum value (using a 32 bits sequence number space takes 136 years if a link state packet is generated every second).

To deal with the memory corruption problem, link state packets contain a checksum. This checksum is computed by the router that generates the LSP. Each router must verify the checksum when it receives or floods an LSP. Furthermore, each router must periodically verify the checksums of the LSPs stored in its LSDB.

Flooding is illustrated in the figure below. By exchanging HELLO messages, each router learns its direct neighbors. For example, router E learns that it is directly connected to routers D, B and C. Its first LSP has sequence number 0 and contains the directed links E->D, E->B and E->C. Router E sends its LSP on all its links and routers D, B and C insert the LSP in their LSDB and forward it over their other links.

Figure 5.14: Flooding: example

Flooding allows LSPs to be distributed to all routers inside the network without relying on routing tables. In the example above, the LSP sent by router E is likely to be sent twice on some links in the network. For example, routers B and C receive E‘s LSP at almost the same time and forward it over the B-C link. To avoid sending the same LSP twice on each link, a possible solution is to slightly change the pseudo-code above so that a router waits for some random time before forwarding an LSP on each link. The drawback of this solution is that the delay to flood an LSP to all routers in the network increases. In practice, routers immediately flood the LSPs that contain new information (e.g., addition or removal of a link) and delay the flooding of refresh LSPs (i.e. LSPs that contain exactly the same information as the previous LSP originating from this router) [FFEB2005].

To ensure that all routers receive all LSPs, even when there are transmission errors, link state routing protocols use reliable flooding. With reliable flooding, routers use acknowledgments and if necessary retransmissions to ensure that all link state packets are successfully transferred to all neighboring routers. Thanks to reliable flooding, all routers store in their LSDB the most recent LSP sent by each router in the network. By combining the received LSPs with its own LSP, each router can compute the entire network topology.

Figure 5.15: Link state databases received by all routers

Note: Static or dynamic link metrics?

As link state packets are flooded regularly, routers are able to measure the quality (e.g., delay or load) of their links and adjust the metric of each link according to its current quality. Such dynamic adjustments were included in the ARPANET routing protocol [MRR1979]. However, experience showed that it was difficult to tune the dynamic adjustments and ensure that no forwarding loops occurred in the network [KZ1989]. Today’s link state routing protocols use metrics that are manually configured on the routers and are only changed by the network operators or network management tools [FRT2002].

When a link fails, the two routers attached to the link detect the failure by the lack of HELLO messages received in the last k × N seconds. Once a router has detected a local link failure, it generates and floods a new LSP that no longer contains the failed link, and the new LSP replaces the previous LSP in the network. As the two routers attached to a link do not detect this failure exactly at the same time, some links may be announced in only one direction. This is illustrated in the figure below. Router E has detected the failures of link E-B and flooded a new LSP, but router B has not yet detected the failure.

Figure 5.16: The two-way connectivity check

When a link is reported in the LSP of only one of the attached routers, routers consider the link as having failed and they remove it from the directed graph that they compute from their LSDB. This is called the two-way connectivity check. This check allows link failures to be flooded quickly as a single LSP is sufficient to announce such bad news. However, when a link comes up, it can only be used once the two attached routers have sent their LSPs. The two-way connectivity check also allows for dealing with router failures. When a router fails, all its links fail by definition. Unfortunately, it does not, of course, send a new LSP to announce its failure. The two-way connectivity check ensures that the failed router is removed from the graph.

When a router has failed, its LSP must be removed from the LSDB of all routers 1. This can be done by using the age field that is included in each LSP. The age field is used to bound the maximum lifetime of a link state packet in the network. When a router generates an LSP, it sets its lifetime (usually measured in seconds) in the age field. All routers regularly decrement the age of the LSPs in their LSDB and an LSP is discarded once its age reaches 0. Thanks to the age field, the LSP from a failed router does not remain in the LSDBs forever.

To compute its routing table, each router computes the spanning tree rooted at itself by using Dijkstra’s shortest path algorithm [Dijkstra1959]. The routing table can be derived automatically from the spanning as shown in the figure below.


Source: Olivier Bonaventure, https://s3.amazonaws.com/saylordotorg-resources/wwwresources/site/wp-content/uploads/2012/02/Computer-Networking-Principles-Bonaventure-1-30-31-OTC1.pdf
Creative Commons License This work is licensed under a Creative Commons Attribution 3.0 License.

Last modified: Thursday, November 9, 2023, 4:46 PM