Read this chapter, which provides an overview of business-to-business buying behavior. This chapter discusses how B2B markets differ from B2C markets, types of B2B buyers, buying centers, and stages of the B2B buying process. The chapter wraps up with a discussion of international B2B markets, e-commerce, and ethics in the B2B market. From this reading, you will learn what a buying center is and will be able to name the members of buying centers and describe their roles. Pay special attention to the concepts of the decision-making unit (DMU) and the purchase process.
The Characteristics of Business-to-Business (B2B) Markets
The Demand for B2B Products
Even
though they don't sell their products to consumers like you and me, B2B
sellers carefully watch general economic conditions to anticipate
consumer buying patterns. The firms do so because the demand for
business products is based on derived demand. Derived demand is demand
that springs from, or is derived from, a source other than the primary
buyer of a product. When it comes to B2B sales, that source is
consumers. If consumers aren't demanding the products produced by
businesses, the firms that supply products to these businesses are in
big trouble.
Fluctuating
demand is another characteristic of B2B markets: a small change in
demand by consumers can have a big effect throughout the chain of
businesses that supply all the goods and services that produce it.
Often, a bullwhip type of effect occurs. If you have ever held a whip,
you know that a slight shake of the handle will result in a big snap of
the whip at its tip. Essentially, consumers are the handle and
businesses along the chain compose the whip - hence the need to keep
tabs on end consumers. They are a powerful purchasing force.
For
example, Cisco makes routers, which are specialized computers that
enable computer networks to work. If Google uses five hundred routers
and replaces 10 percent of them each year, that means Google usually
buys fifty routers in a given year. What happens if consumer demand for
the Internet falls by 10 percent? Then Google needs only 450 routers.
Google's demand for Cisco's routers therefore becomes zero. Suppose the
following year the demand for the Internet returns to normal. Google now
needs to replace the fifty routers it didn't buy in the first year plus
the fifty it needs to replace in the second year. So in year two,
Cisco's sales go from zero to a hundred, or twice normal. Thus Cisco
experiences a bullwhip effect, whereas Google's sales vary only by 10
percent.
Because
consumers are such a powerful force, some companies go so far as to try
to influence their B2B sales by directly influencing consumers even
though they don't sell their products to them. Intel is a classic case.
Do you really care what sort of microprocessing chip gets built into
your computer? Intel would like you to, which is why it has run a long
series of commercials on TV to think about what chip is inside your
computer. The following video clip shows how they've continued to
promote "Intel Inside" even though their actual product has changed. The
commercial isn't likely to persuade a computer manufacturer to buy
Intel's chips. But the manufacturer might be persuaded to buy them if
it's important to you. Derived demand is also the reason Intel demands
that the buyers of its chips put a little "Intel Inside" sticker on each
computer they make - so you get to know Intel and demand its products.
Video Clip
Intel Animations Over the Years
Does this commercial make you want to buy a computer with "Intel Inside"? Intel hopes so.
B2B
buyers also keep tabs on consumers to look for patterns that could
create joint demand. Joint demand occurs when the demand for one product
increases the demand for another. For example, when a new video console
like the Xbox comes out, it creates demand for a whole new crop of
video games.
Video Clip
The History of Pong
Watch
this video to see the first video game ever invented, Pong, and learn
about its maker. Of course, Pong got old pretty fast, so more games were
quickly developed and continue to be, especially when new gaming
systems hit the market.